Blight also works decently well, so if by some miracle your Plague Doctor isn't busy healing the wounded she can apply additional persistent damage. Having the Runaway in your party will make dealing with these foes much easier. Shovel: 100 chance for increasing character's stress by 100 points. 50 chance for 2 pieces of gold/gems/heirlooms/supply. The Lost Battalion - and, importantly, the Dreaming General - are susceptible to Burn. Shovel: 100 chance for 3 pieces of any treasure. Most of them will die sooner or later take care of your best warriors, and for the risky missions use the maddest and weakest. Some of them may survive dozens of missions, others will perish on the first mission that may appear to be a walk in the park. The Highwayman's Highway Robberyskill is also useful for removing the large number of buffs the Battalion uses, and the upgraded version can even steal those buffs and apply them to the Highwayman. Your heroes will die, you will have to deal with it. Be sure to equip at least one Skill that can clear corpses, such as the Graverobber's Dead of Night or the Leper's Purge while traversing the Tangle. They're coordinated, hard-hitting, and can even be revived at full health by a Bishop. The General's Keep is guarded by the Lost Battalion, one of the game's toughest enemy groups. All that will save you from a lot of grinding. Tips, tricks, strategies, dungeons and curios descriptions + effective party builds. Everything a beginner needs to know when starting their first gameplay. You'll be partially healed between floors, but if you aren't confident you can take the General down, you can always retreat before approaching him and try again on a different run. The Darkest Dungeon 101 - All You Need to Know.
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